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Gamification for the vegan sauce Plantaise

Emotion Relation Transaction HighCo Data benelux

Objectives

• Brand awareness
• Consumer engagement
• Consumer education
• Salesboost
• Delight with a fun prize!

Approach

• Gamification : design + creation of the game

• E-coupons for particpants

• Possibility to win 1 year of FREE fries!

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